Chapter AC
MOB LEVEL 1 2 5 25 35 40 50 100
AC 100 80 50 20 0 -30 -60 -100
Armor Class (AC) determines how hard it is to hit a monster. High
Armor Class (100) means it is very easy to hit the mob, and low Armor
Class (-100) means it is very hard to hit the mob. You set a mobs
Armor Class in medit with "F) Armor Class:". When writing or designing
mobs, don't forget, a mob could be hard to hit because it is well
armored, thick skinned, or very quick and nimble.
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