Chapter Damage
MOB LEVEL 1 2 5 25 35 40 50 100
Damage 1d2 1d6 1d6 2d8 3d6 3d8 4d6 5d7
#of At 1 1 1 2 3 3 3 4
Damage is the amount of damage a mob does when it strikes in combat.
It is set in medit with 2 values "A) NumDamDice:" and "B)
SizeDamDice:". In the table above, to get a 5th level mob to do its
recommended 1d6 damage, you would set A) to 1 and B) to 6.
Number of Attacks (#of At) is the number of chances a mob gets to
hit in combat. The more chances it gets the more powerful it is. In
medit you set a mobs Number of Attacks with "R) Attacks Per Round:".
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