Object 6895

the Building Manual: sedit

Producing Shops for Your Zone
        Sedit is the editor you use to make shops for your zone.  This is
the section from object 3598 (the builders guide) on Sedit:
Shops, one of the most fun things I like to make myself. It seems the
mortals like to see more shops. Type sedit <shop vnum> to load. You need to
 get the room vnum and the vnum of the shopkeeper before editing. You
might
also need the vnum of the objects you want to sell before editing. Try
not to sell to many items in a shop. Type SEDIT SAVE <zone> to save info.
 

        Shops can be troublesome to get working properly please point out
any problems you are having to a Gr_God of higher.
        One of the more tricky things to remember about shops is that to 
get an item to be sold an unlimmited number of times:
-one must use sedit to include it in P) Products Menu
-one must use zedit to load it into the inventory of the shopkeeper
        To make and item for sale a finite number of times, simply zedit
load it that many times into the shop keepers inventory but do not include
it as an item in the P) Product Menu of sedit.
        Also please note that the "5) Sell rate" should be set to greater   
then or equal to 1.0 and the "6) Buy rate" should be set to less then or    
equal to 1.0.


Extra Descriptions: sedit zedit medit oedit hometowns redit introduction building manual volume
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