Mob Progs Manual: HITPERCENT_PROG HITPRCNT_PROG |
An Example of HITPRCNT_PROG: 1) Type: HITPRCNT_PROG 2) Args: 25 3) Commands: The HITPRCNT_PROG is triggered if the mob is fighting and the mob's lifetotal (hitpoints) is less than ARGS's percent value. I.E: If a mob is fighting a player, and the mob's lifetotal falls below 25%, then the trigger will be executed. Tips: If you use multiple HITPRCNT_PROG, start with the lowest percent and work your way up. This will allow for multiple HITPRCNT_PROG to be used at different levels. If you don't know what ARGS is, help args. |
| Extra Descriptions: manual mob progs C1 create type IN_FILE_PROG ACT_PROG BRIBE_PROG ENTRY_PROG GIVE_PROG GREET_PROG ALL_GREET_PROG FIGHT_PROG HITPERCENT_PROG HITPRCNT_PROG DEATH_PROG RAND_PROG SPEECH_PROG ARGS commands destroy C2 C3 Variables C4 Reference mobcommands |