Object 3892

Mob Progs Manual: HITPERCENT_PROG HITPRCNT_PROG

An Example of HITPRCNT_PROG:

1) Type: HITPRCNT_PROG
2) Args: 25
3) Commands:

The HITPRCNT_PROG is triggered if the mob is fighting and the
mob's lifetotal (hitpoints) is less than ARGS's percent value.
I.E: If a mob is fighting a player, and the mob's lifetotal
falls below 25%, then the trigger will be executed.
Tips:
If you use multiple HITPRCNT_PROG, start with the lowest percent
and work your way up.  This will allow for multiple HITPRCNT_PROG
to be used at different levels.

If you don't know what ARGS is, help args.

Extra Descriptions: manual mob progs C1 create type IN_FILE_PROG ACT_PROG BRIBE_PROG ENTRY_PROG GIVE_PROG GREET_PROG ALL_GREET_PROG FIGHT_PROG HITPERCENT_PROG HITPRCNT_PROG DEATH_PROG RAND_PROG SPEECH_PROG ARGS commands destroy C2 C3 Variables C4 Reference mobcommands
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