Object 3892

Mob Progs Manual: ACT_PROG

Act Prog is triggered when the stuff in the ARGS (option 2 of
a mob prog) matches to what it done.

For instance, this is a sample ACT_PROG:

1) Type: ACT_PROG
2) Args: p pokes you in the
3) Commands

If person A pokes the mob, Commands will be done.
If you don't know what ARGS are, read ARGS.

Note that the first letter is p in ARGS.
This tells the mob to respond to the whole text to the right
instead of being able to respond to each word in that list.

Most of the time, you will want the mob to respond to a certain
phrase.  That is why p must be the first letter in the args,
in order for the mob to recognize the whole phrase.  Otherwise,
the mob will  respond to each and every word in ARGS, if it
occurs.

Extra Descriptions: manual mob progs C1 create type IN_FILE_PROG ACT_PROG BRIBE_PROG ENTRY_PROG GIVE_PROG GREET_PROG ALL_GREET_PROG FIGHT_PROG HITPERCENT_PROG HITPRCNT_PROG DEATH_PROG RAND_PROG SPEECH_PROG ARGS commands destroy C2 C3 Variables C4 Reference mobcommands
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